Timeline charts (10,001 hrs.) “My work is an ongoing documentation of the evolution of one image”
The Timeline charts consist of 1/4″ vertical ink marks drawn onto 5ft x 30ft paper rolls in sequence from top to bottom, left to right. The gathered data will be used as material for a case study focusing on the progression of the mark. Stop and start times are logged and saved. Designated charts may be destroyed when the project is finished.
The arcade analogy is not simply a case of adding a theatrical element to the process rather it is a direct cultural influence which is embedded in my approach towards work as is the time I spent in a factory setting during my early years.
When positioned in front of the machine (be it in an arcade hall, factory, computer monitor or canvas) the mind moves through space and time while the body remains locked into position. The subject is placed within the paradox of suspended motion and the primal tension that ensues is steeped in loss aversion. The merging of technology and the primitive was an essential component of the early Arcade experience and it is this hybrid approach that moves through the Timeline project.
There is a core drive in the mind of the player/artist when engaging in the game and this is the act of racing against time and the preservation of ones immortality.